Decksistentialism: Game Night consists of nine cards for Decksistentialism that are specifically focused around game nights. A player finishes in last place? It’s okay. “Win or lose, you will still die and be forgotten.”
You’re still looking to end up with the fewest cards, but now you’ve got to watch out for what you’re doing at game night, too.
Decksistentialism: Conventions consists of nine cards for the social metagame Decksistentialism, this time focused on convention play. Someone asks you to play a prototype? Pass them a card and let them know that “The only thing you will ever truly finish is living.”
You’re still looking to have the fewest cards at the end of the convention, but now there are even more things to look out for.
18 cards in a sad little envelope
Designed by Matt Fantastic & Alex Cutler
Plays: 3 – a lot
Time: as long as you want to suffer
Ages: 14+ (depressing content)
$5